Mirror's Edge

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Mirror's Edge

Postby honestjohn » Sat Nov 22, 2008 3:12 am

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Mirror's Edge takes place in an unnamed metropolis where a totalitarian government regime monitors its citizens through invasive surveillance, tracking all forms of electronic communication in order to reduce crime and quell any challenge to its power;[20] an upcoming mayoral election seeks to retain Mayor Callaghan in power to keep the government's control on the city, though a new favored candidate Robert Pope promises to bring change to the city. The Eurasian protagonist, Faith, is a "Runner", a person trained to stay out of sight and to use rooftops and other means to help deliver physical messages between revolutionary groups within the city.[21][10] Faith along with another Runner, Celeste, were both trained by Mercury who also provides radio support for the two.[22]
Faith is a Eurasian female runner and the main character in Mirror's Edge. The shape of the design around her right eye imitates the game's logo.

Faith receives a call for help from her sister Kate, a police officer, at the offices of Pope, and finds that Pope has been murdered, clutching a piece of paper with the name "Icarus" on it. Kate tells Faith to find out more and to report anything to her superior, Lt. Miller. Faith finds a former Runner named Jackknife who identifies that Pope's head of security, a former wrestler named Ropeburn, may have more information, but does not divulge any more. Faith reports this to Lt. Miller, who arranges a meeting with Ropeburn; Faith attempts to listen in, but Ropeburn discovers her and attempts to kill her. Faith gains the upper hand, and hangs him over a rooftop, attempting to gain information, but before she can, Ropeburn is killed by an unknown assassin. Faith gives chase to the assassin, discovering the assassin works for a private security firm that the city relies on heavily for its armed forces, and that the firm is training its own soldiers its own form of Runners in order to capture or kill the other Runners in the city. She regains the assassin's trail to a tanker and is able to corner the assassin, finding that it is Celeste. Celeste states that she has changed sides due to "Project Icarus" so that she may stay alive, then escapes as police arrive in the area.
Mirror's Edge is set in a gleaming, clean city.

Mercury tells Faith that Kate has been charged with Pope's murder, and arranges a spot where Faith can ambush the convoy that is taking her to prison. Faith is able to successfully free Kate, telling her to flee to the lair where Mercury is waiting while she lures the police away. After avoiding her chasers, Faith returns to the lair to find it has been attacked, Kate having gone missing and Mercury near death. Mercury is able to tell Faith that Kate has been taken to the Shard, the skyscraper home of Mayor Calleghan as well as where the city's surveillance databases. With the help of Lt. Miller, who feels Faith is the city's best hope for change, Faith is able to make her way to the server rooms and destroy the servers, unlocking access to the roof. There, she finds that Kate is being held at gunpoint by Jackknife. Jackknife explains that Project Icarus is a plan created by Calleghan to eliminate all the Runners in the city and to stop the uncontrolled flow of information, and that he, as with Celeste, took part in it only to stay alive. Jackknife attempts to escape the rooftop in a nearby helicopter, but Faith manages to grab onto it before it leaves, kicking Jackknife out of the helicopter and dropping to his death. The helicopter begins to spin out of control, and Faith helps Kate to safely jump to the nearby roof before it is too late. During the game's end credits, an announcement states that both Faith and Kate are now wanted criminals but have gone missing, while urging the citizens of the city to avoid the electronic communications until the city can repair the faults with the Shard's servers.


This game looks sweet and the use of color absolutely incredible ...

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Re: Mirror's Edge

Postby honestjohn » Sat Nov 22, 2008 3:13 am

PhysX future starts with Mirror's edge

http://www.fudzilla.com/index.php?option=com_content&task=view&id=10562&Itemid=1

EA and Dice are about to release a game called Mirror's Edge, and from what Nvidia is telling the world, this should be the game that will make a huge difference with PhysX on your GPU.

The game should provide you with a dramatic physics experience and some new features, including glass which will be able to hurt your opponents after you shatter it. This was described to us as the glass scene in Die Hard 1, and if you've seen it, you would know what we are talking about.

Apart of shooting glass we've seen some screenshots with realistic steam and cloth, all powered by PhysX, and we are sure that it will be rather interesting to compare this on ATI and Nvidia cards as ATI cannot accelerate PhysX on its GPUs.

We will try to get some decent screenshots and Nvidia promised some videos, so stay tuned.



Another link ....

http://www.techreport.com/discussions.x/15918


Mirrors Edge (PC) PhysX Video Preview Trailer ....

http://downloads.guru3d.com/Mirrors-Edge-(PC)-PhysX-video-preview-download-2123.html
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Mirror's Edge Performance Review - PhysX

Postby honestjohn » Mon Jan 26, 2009 6:06 pm

Good read. Great game without a PhysX Capable card, even better If you have one ....

http://www.bjorn3d.com/read.php?cID=1476&pageID=6250

Without PhysX you've got a decent game that's entirely playable. With PhysX you've got an interactive environment where things don't happen in a cinematic manner. They happen and you interact with them. Say your standing beside a window and someone shoots through the window but doesn't hit you. With PhysX you need to dodge the glass because you can be hurt by the interactive glass, in most games it just falls and fades away. With PhysX it becomes a part of the environment and you interact with it. Without PhysX you walk across a pipe, with PhysX you walk across a pipe but because the wind hits you in a realistic manner you have to balance to keep from falling off.
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Re: Mirror's Edge

Postby honestjohn » Mon Jan 26, 2009 6:21 pm

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Re: Mirror's Edge

Postby BlueMonster » Mon Jan 26, 2009 9:23 pm

Good reading HJ. Mirrors Edge looks Great, hard to believe it uses the UT3 Engine, whoa!! :D

I'll wait on it. Have plenty to keep me busy. FO3 can take a lifetime alone!! LOL!! :mrgreen:

I had a thread at uabit about this game, I think? Hummm?? Anyhow, man the trailers and such look awesome.

Blue :9:
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Re: Mirror's Edge

Postby amek932x » Tue Jun 02, 2009 5:36 am

i know i'm late...
but this thread make me wanna buy this game...

thanks guys
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Re: Mirror's Edge

Postby BlueMonster » Tue Jun 02, 2009 9:15 am

amek932x wrote:i know i'm late...
but this thread make me wanna buy this game...

thanks guys



Never too Late Amek!!

I don't have this one, oddly enough, I will though. :mrgreen:

It does sound great!!

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Got a 7.0 outta GameSpot, not, that, that really matters. ;) :D

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Re: Mirror's Edge

Postby ezeht » Tue Jun 02, 2009 8:16 pm

i read this game is cutting edge. both graphics physx and game play.. i read you have no weapons but still can fight or run away. i think its 3rd person view tho.. im not sure.. but its said better than its low ratings would make ya believe..

i might get it someday and when its real cheap.. :9:
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