Bethesda parent buys id Software-- SAD very SAD

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Bethesda parent buys id Software-- SAD very SAD

Postby ezeht » Thu Jun 25, 2009 10:32 am

well the past high quailty games that id use to make will be no more.. quality will take a few hits now .. well if bethesda has anything to do with it.. you will get half working buggy junk and poor patches in the future.. i dont think i will buy wolfenstein at all now.. its sad really really sad..> :cry: :cry: :roll:

Bethesda parent buys id Software
Doom and Quake developer id Software has been acquired by Zenimax Media, Bethesda Softworks' parent company.

In what looks like a smart move for all concerned massive franchises such as Doom, Fallout, The Elder Scrolls, Quake, Wolfenstein and the forthcoming Rage have all been brought under one roof.

"This puts id Software in a wonderful position going forward," said John Carmack, who will continue to serve in his current role as Technical Director at id. "We will now be able to grow and extend all of our franchises under one roof, leveraging our capabilities across multiple teams while enabling forward looking research to be done in the service of all of them. We will be bigger and stronger, as we recruit the best talent to help us build the landmark games of the future. As trite as it may be for me to say that I am extremely pleased and excited about this deal, I am."

Zenimax was actually created by Bethesda founder and Chris Weaver and Robert A. Altman 1999 to expand Bethesda's penetration into other branches of media. So in effect this acquisition of id Software is a merger with Bethesda.

It will be really exciting to see what comes out of this marriage of talent and money.

The full press release follows:

June 24, 2009 (Rockville, MD) – ZeniMax Media Inc., parent company of noted game publisher Bethesda Softworks, today announced it has completed the acquisition of legendary game studio, id Software, creators of world-renowned games such as DOOM, QUAKE, Wolfenstein, and its upcoming title, RAGE. The acquisition by ZeniMax Media joins together two of the finest, most respected videogame developers in the world, combining the first person shooter (FPS) expertise of id Software with acclaimed role playing game (RPG) developer Bethesda Game Studios – creators of the 2008 Game of the Year, Fallout 3, and the 2006 Game of the Year, The Elder Scrolls IV: Oblivion. Bethesda Softworks will publish the titles of id Software other than upcoming releases previously committed to other publishers.

Founded in 1991, id Software established itself as an industry leader with some of the best-selling and most critically acclaimed video games of all time. id Software created the original first-person shooter, Wolfenstein 3D, and subsequently set new standards in the genre with the blockbuster releases of its DOOM and QUAKE titles. In addition, id Software developed cutting edge, proprietary technology with the id Tech engine which powers many notable FPS titles, and continues to make great advances in game technology under the direction of John Carmack, one of the country’s technology leaders and a member of the Academy of Interactive Arts and Sciences (AIAS) Hall of Fame.

Todd Hollenshead, CEO of id Software, commented on the transaction: “This was a unique opportunity to team with a smart, sophisticated publisher like Bethesda Softworks where the interests of the studio and the publisher will be fully aligned in the development and marketing of our titles. In addition, we will now have financial and business resources to support the future growth of id Software, a huge advantage which will result in more and even better games for our fans.”

id Software will continue to operate as a studio under the direction of its founder, John Carmack. No changes will be made in the operations of id Software in the development of its games. All the principals at id Software have signed long-term employment contracts, assuring they will continue in their roles developing games at the studio.

“This puts id Software in a wonderful position going forward,” said John Carmack, who will continue to serve in his current role as Technical Director. “We will now be able to grow and extend all of our franchises under one roof, leveraging our capabilities across multiple teams while enabling forward looking research to be done in the service of all of them. We will be bigger and stronger, as we recruit the best talent to help us build the landmark games of the future. As trite as it may be for me to say that I am extremely pleased and excited about this deal, I am."

Robert Altman, the founder, Chairman & CEO of ZeniMax Media stated, “We, along with many others, consider id Software to be among the finest game studios in the world, with extraordinary design, artistic and technical capabilities. They have demonstrated, repeatedly, that rare ability to create franchise properties that are critical and commercial successes. Our intention is to make sure id Software will continue to do what they do best – make AAA games. Our role will be to provide publisher support through Bethesda Softworks and give id Software the resources it needs to grow and expand.”

ZeniMax Media Inc, which is privately held, was founded in 1999 to create quality interactive entertainment products to meet the growing worldwide demand. The Company is headquartered in Rockville, MD and maintains offices in Hunt Valley, MD, London and Tokyo. Among its wholly owned subsidiaries are Bethesda Softworks, a premier publisher of video games, Vir2L Studios which develops games for the casual market, and ZeniMax Online Studios, a studio dedicated to massively multi-player online games (MMOG).

Bethesda Game Studios, the development group at ZeniMax Media, is one of the top video game studios in the world. Its most recent release, Fallout 3, was the 2008 winner of more than 60 Game of the Year awards, including The Associated Press, Official Xbox Magazine, Yahoo, PC Gamer, IGN, Game Critics Awards, Game Developer Choice Awards, and Gamespy. Bethesda also created the 2006 PC and Xbox 360® Game of the Year, The Elder Scrolls IV: Oblivion, and the 2002 PC and Xbox® Game of the Year, The Elder Scrolls III: Morrowind. Bethesda Game Studios has created 2 of the 10 best games of all time, Fallout 3 and Oblivion, on the Xbox 360 and PlayStation® 3 platforms, as reported by the industry scoring system found at www.metacritic.com and www.gamerankings.com.
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Re: Bethesda parent buys id Software-- SAD very SAD

Postby SCAVENGER1 » Thu Jun 25, 2009 5:27 pm

wow that sure does suck big time. i know they drop the ball on FO3 1.5 patch and there DLC for sure!! total buggy crapola!!
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Re: Bethesda parent buys id Software-- SAD very SAD

Postby ezeht » Thu Jun 25, 2009 10:19 pm

ya well the new 1.6 patch and point look out suck big time too..the same buggy ass garbage as all of the other dlc's.. hell i dont even care any more-- 1 bug i read about and love the most is..a bug at the swamp.. ha ha it is no water in the swamp. its some stupid glitch or something and just more of the same stupid piss poor bethesda and gfwl garbage.. i did not mention all of the crashes folks are itching about..

i dont think i will ever play fo3 again.. and i for sure will never buy from bethesda again.. and i really do not want any game with gfwl on the box.. any games i might want that has gfwl on the box.. i might just wait until the games are on steam.. and then i will never try and play any dlc type stuff unless i read on steam they work right and are problem free..

id was 1 of the very best game making companies..quake 4 ran great out of the box for me and was a beautiful game.. them days are gone now that bethesda parent company owns them now.. the great name id is lost for ever..
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Re: Bethesda parent buys id Software-- SAD very SAD

Postby SCAVENGER1 » Thu Jun 25, 2009 10:47 pm

yeah Quak 4 ran great for me right out of the box to. and i think it still is a great game yet. which i still have. yes another game that i paid for as well. just like the Oblivion game and the extra 2 that came after it which i have paid for as well. but yeah since FO3 DLC stuff the 1.5 patch it has gone down hill for me. and i dont even have that gfwl stuff install to boot so go figure with or with out it it still is bug out for some reason!

i just wish they would have fix the bug that i got when i 1st install the 1.5 patch which was way before the DLC stuff ever came about. i think that is what messing everything up in the 1st place. if they fix there patch i think the rest will fall into place. but its like with other game companys wish in 1 hand and you know what in the other. and guess which will fill up 1st!

well anyway thats the gist of it i think
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Re: Bethesda parent buys id Software-- SAD very SAD

Postby ezeht » Thu Jun 25, 2009 11:25 pm

as best i read bethesda has no bug fixes at all.. they just add a lil code so the game see's and works with the add on dlc mod games.. ups level counts or adds achievements or said to..

any said bug fixes so far for fo3 at all have all came from the community.. just like for stalker for the most part-- gsc did try and fix stuff in stalker-- stalker patches did fix some stuff-but they also broke new stuff each patch or changes the look of the game and the random sky changes to all dark and gloomy all game what ever.. and dynamic lighting or dx9 was added later to stalker before the game came out-- it at first was a dx8 game.. but dynamic lighting dx9 broke a lot of stuff its self-- no player shadow any more and all sorts of other stuff too. and gsc never tried to fix most of it-- no they just let the community worry with it and make mods to fix the game for gsc. while gsc made and put out even more buggy clear sky.. hell it took them what 5 patches to get the main missions to half work right.. and it was what another 6 or beta patches the russian area got that the others of the world did not get- and stalker is at best still a buggy mess even with patch 100006.. they freaken suck..

bethesda has not tried to fix any bugs other than maybe in the first patch.. bethesda has not tried to patch or fix the game at all after patch 1.1 they do not care if the dlc's work or not.. not as long as fan boys will buy them anyway and help them hype them to sell them. and make excuses for them.. ha ha i read patch to 1.1 you get constant crashes. and for some the game will not even start again.. and on and on each patch after. glitch after glitch this or that dont work.. gfwl dont work and on and on.. it seems new patches only half work with said dlc for it.. but you might have to delete the game and reinstall it and patch to match your dlc and then to play stock game or other dlc's you have to delete the game and reinstall it to the patch or dlc you want to play and then hope it works.. its ignorant garbage and should not be like that..

all fixes for dlc's or later patches are all from the community and or 3rd party programs for mods or to delete gfwl junk what ever-- i see no real difference between gsc and bethesda.. thats just what i think about it any way.. you can read all over the net.. any and all games bethsda has put out was buggy and they put out piss poor patches and when the get good and ready-- or if they care to fix junk at all--

other folks can argue or say what they want-- but what i said is all over the net if they want to go read for them selves.. ha ha every time i post negative at gs about fo3 or the dlc's they delete my posts.. i attack no 1 or cuss or nothing.. but they only want to prop up and support fo3 and get fools to spend more money on the game-- they do not want others to read about problems in the game etc..it really sucks.. gs just cares about the money and to get the money they have to help suck game companies cheat folks and sell them half assed but well hyped garbage..

see ya :roll:
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Re: Bethesda parent buys id Software-- SAD very SAD

Postby BlueMonster » Fri Jun 26, 2009 2:20 am

"Id" Software being sold is mind boggling to me. "Id" software is the Grandfather of all
FPS'ers period!! that started back in 1991, we saw the first game like this, in the First
Person view. As far as Bethesda having a Parent company, that's news to me, I'm sure I ran
across this, but don't recall them having a parent Company. I though Bethesda Software
was one in of itself. Guess not. One thing for sure is Bethesda or whatever has DEEP
pockets after the sales and vast success of FO3. At one time I thought Bethesda owned
3dReams or were connected somehow? However Take TWO Software Bank Rolled 3dRealms, and in
a big way, they sank Millions into Duke Nukem Forever, still have no idea where that money
went, crazy is all I know. 3dRealms did manage to release PREY, and I thought that game
was awesome!!

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Now as I recall another of my favorite dev teams were gobbled up, never to be seen again
Ritual Games, makers of Sin: Episodes Elite Force 1 & 2 and another favorite, FAKK2!!
I loved RITUAL, Mumbo Jumbo Games owns them Now. in short they are NO MORE, Mumbo Jumbo
makes casual Housewife games. Like Jewel Quest (ACK!!)

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Now Bethesda is HUGE, and my worry is that FPSer Games will take a tough hit here. Hope
not however. "id" Software was the BEST there was, their last great game IMO, was Quake4
and ETQW (same engine) outstanding games as were all "id" software Games, I have them all,
and the quality of their games could not be touched. They all ran great right out of the
BOX. They would never release CRAP. Always a very well Polished game.

FO3 and Oblivion like them or not, sold like CRAZY!! Bethesda does great work, if you have
the Steam of FO3, you'll not see a BIG one, well a Flying Mutant, LOL!!

I like Bethesda myself, at least they do Quick save etc for the PC version of their games

in fact all the PC games were done great IMO. Elder Scrolls III was great too, I doubt
many of you guys played it, I know I always wanted to get it. But didn't as these open
ended games are tough on me, LOL!! I get way lost in them!!

So Bottom line is Wolfenstein will not be RTCW2 as I had wanted, it will be a Console
Pleaser game. I do HOPE they do the PC version justice though!!

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Bottom line seems that the Consoles are getting all the Attention, makes me want to PUKE. :yahoo: :tease: :dizzy:

We'll just have to wait and seed what happens with Wolfenstein, that will tell the tale, I think.

Blue

Could be great for the PC game industry or Disaster? I think it will be ok though. ;)

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"id" RIP
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